Hi
Thanks for your responses.
It’s quite strange. I’ve done this hundreds of times, but this time it’s just not playing :
I’m using the Director class with 4 externals required in.
I have a few objects (40 or so) and all have inserted into the Director group fine.
But this last one, inserted just as the others, prevents that .lua file launching from the mainMenu.lua.
I’ve deleted all other references to it, so there’s only 2 lines of code for this object at present - the one that defines it and the one that inserts it.
If I comment out the insert in the target .lua, that .lua launches fine it appears on the stage.
Strangely, if I try to do anything - such as position it (objectType5.x = 200, for example) - it also prevents the .lua from loading.
There’s no errors - my mainMenu goes into the loading cycle as it normally does, but doesn’t succeed in launching the target .lua (screen12.lua).
I’ve tried renaming the object and also replacing it with other instances of objects already working, all without success.
I’ll keep at it, but bet me know if you have any thoughts…
Thanks again.
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