Hi,
are you going to provide event.phase = “frame” ?
This is a vital feature for us, since we do have some frame specific actions going on onscreen and since enterFrame does not relate to how the animation in sprite is working it just destroys the whole thing
I know we can create separate sequences, but to have 10 sequences instead of one? Nah…
BTW. Where can I get description of the new sprite APIs, especially in regards to trimming? [import]uid: 109453 topic_id: 23275 reply_id: 105490[/import]