Hmm, when I submit the HelloWorld sample app it’s being accepted by Apple…
Engineering is asking to see your Info.plist file. To get this, you will need to unpack the .ipa file that Corona built and output. Using the Mac’s Finder navigate to where your .ipa file was written. Rename it to have a .zip extension. Double-click on it to “Uncompress” it. Then open the “Payload” folder. Next right-click on the app name and chose “Show Package Contents”. In that folder youshould fine a file named Info.plist.
From the forums, use the Report a bug link at the top of the page, fill out the forum and attached the Info.plist to it.
Thanks
Rob
Thanks Rob, I’ve just sent it.
Do you have any files in your project with a .car extension?
Or do you have any files that are not .lua, .jpg, .png, or the various audio file formats? (build.settings excluded of course)?
Rob
No, I don’t have .car files in the project.
Besides the .lua/.jpg/.png/.wav/.mp3 I have a couple of .json files.
Most people shouldn’t have issues. .json is fine too. I’m just trying to figure out what is different between your app and your Hello World submission that would trip up Apple’s app scanner.
Rob
The biggest difference between the apps is the size, the one I’m uploading is almost 400 Mb. Could that be a problem?
Potentially. It shouldn’t be. Apple accepts apps up to 4GB in size. you’re 1/10th that size, but that doesn’t mean their auto-app scanner isn’t timing out. Still I think that’s a long shot.
Is there a limit to the number of files? The app is a comic book, with a total of about 2600 images…
I have successfully uploaded a small test app but I can’t upload my other app.
Do either of you have a non-ASCII (UTF-8) type characters in your app’s name?
Try removing them and re-submitting.
Rob
Thanks Rob! That’s it!
Yep, that was the problem.
Thank you so much Rob!
Congrats!
Hi all,
I hope this responds of mine to this Itune error saves someones time and changes someones life
Follow this link for a detailed explanation of what bitcode is and how to solve the problem of ItuneConnect app thinning process
http://gitezone.com/itune-connect-bitcode-app-thinning-process-ios-part-1/
and also
http://gitezone.com/itune-connect-bitcode-app-thinning-process-ios-part-2/