iTunes Connect: Processing stopped for build an app.

NOTE: Apple can reject your app for many different reasons. This thread is to discuss an email Apple sends rejecting your submission because it cant “thin your app” because of “bitcode”. If you get a rejection had your email does not mention “app thinning” or “bitcode”, please create a new topic. If your rejection is about “app thinning” or “bitcode”. Please post here on this thread and don’t create a new one.

Thank you. Everyone will appreciate your efforts to keep these discussions focused.

Rob

Hey Rob,

Misunderstanding between us i believe : i can not submit apps, because of the app thining/bitcode issue (that is what this thread is about, right?).

During the process to understand why, i read through the TN2432, and one of the Known App Thinning Issues is that the CFBundleSupportedPlatforms key in the Info.plist file is missing or specifies an invalid platform. I opened the package content of my ipa, looked through the info.plist and i am wondering if the key “iPhoneSimulator” is considered a valid value. It may and then all good, the problem is somewhere else. If it is not, then maybe it is a path to understanding why we can’t submit builds.
d.

 

Can you remove that key and try again? @dimd

EDIT : I recreated the build and checked, the CFBundleSupportedPlatforms is correct this time. So this is clearly not the reason. Wrong direction unfortunately.

d.

I am using Enterprise and I can confirm I do not have the simulator in the plist.

 \<key\>CFBundleSupportedPlatforms\</key\> \<array\> \<string\>iPhoneOS\</string\> \</array\>

Hey guyz i my APP has been finally accepted by Apple Store, after so many trial and error upload.

I use Phonegap/Cordova for my App.
The secrete was to delete my plugin folder and allow Phonegap Build populate the plugins for the APp on its own.

Um… Rob Miracle? Any ideas

The issue from my experience is plugin compatibility. 
This is because i had to clear all plugins on my APP and use just the basic once i need

BELOW are the only plugins i called for my cordova App which worked for me

<plugin name=“org.apache.cordova.inappbrowser” />
   <plugin name=“org.apache.cordova.network-information” />
   <plugin name=“org.apache.cordova.splashscreen” />
   <plugin name=“cordova-plugin-whitelist” />

The initial message is this:

Dear LobsterApps,

While processing your iOS app, errors occurred in the app thinning process, and your app couldn’t be thinned. If your app contains bitcode, bitcode processing may have failed. Because of these errors, this build of your app will not be able to be submitted for review or placed on the App Store. For information that may help resolve this issue, see Tech Note 2432.

Regards,

The App Store team

The rejection email from Apple includes a link. The link makes reference to many possible causes, one of which is the CFBundleExecutable key.

https://developer.apple.com/library/ios/technotes/tn2432/_index.html

omg… i have to submit my app today. the message is same above…

I really hope this problem will be fine as soon as possible…

Rob, do you have a timeline on when Corona Labs will release the SDK for Xcode 8?

With Corona Simulator 2016.2945 you can build using Xcode 8, but this is unrelated to the issue in question. You’ll still get app thinning processing error.

Also, you’ll have to add plist entries, something like 

NSPhotoLibraryUsageDescription = ‘To select user profile picture’,
NSCameraUsageDescription = ‘To take a user profile picture’,

This issue started after 9/5/2016 and without ANY changes to my plugins or build settings.

iosbuild-history.png

The App Store has now released Xcode 8 as an update on the Mac App Store. Should we upgrade or should we wait to upgrade Xcode 8? I’m guessing as long as we are using 2016.2945 we should be fine, but I want to double check.

I am also getting the thinning error:

Build 2940

Plugins: Admob, GPGS, google IAP, Amazon IAP, notifications, toast, flurry

So I discovered I had two system updates between the last successful build Aug31 and the first failure on Sep 7th.

OSX X El Capitan Update v 10.11.6 on Sep 3 and Security update 2016-001 on Sep 4th. Possibly related?

Any solution for this?

Got the same problem with the Google Plus framework.

I also got the thinning error a few times - is Corona planning on fixing this, or are you trying to contact Apple to get them to fix it server-side? I doubt Apple will be fixing this anytime soon even with people contacting them … hope there is a fix for this soon as we have a lot of updates to push.

@JBean, we are working on trying to find something that works. Apple did this back in May and they fixed it a couple of days later. I don’t know why they are taking so long acknowledging the problem this time. But our engineering team is working hard to get this solved.

Rob