This bug is still here and should not be happening like this.
I can send 3 network requests, then the next 3 will fail, then the next 3 work again and so on… Retry logic on every request adds a lot of overhead when there shouldn’t be, since this is not needed on iphone nor the emulator.
Strange part of this is, this bug doesnt happen on android emulator, only on real devices.
Could it be any http header missing? Are there any news about this?