Hi Retro
I managed to get the Y axis sorted using the move function however I find the Perspective library far smoother at tracking, I find using the level director parallax a bit jittery for want of a better description especially on the y axis, perhaps a lack of dampening? There also seems to be a small bug with the wrapping of layers in that if the image is smaller than the screen size, it won’t wrap until the last image is completely off screen, leaving gaps in the display? stopping movement sometimes leaves a blank screen too, depending on where you are during the wrap phase.
Additionally I’ve managed to get full physics working along with the perspective library, merely tracking the main player who has full physics / collisions set up, so I’m not sure what the limitations are as far as physics goes with perspective but it seems to be working great for me.
Don’t get me wrong your tool is a great level builder, but it’s lacking in a few key areas for me so before I part ways with my cash, I’ll stick with the demo and use perspective in the interim 
Thanks again for the advice on the move functionality!