I still don’t understand why this doesn’t work, I followed your instructions to a tee
Here’s what I did:
1) Loaded the tileset image into Photoshop and added the 1px ring around the tiles, as suggested in 1-1 and 1-2.
2) Saved out an @2x version of the modified tileset image, as suggested in 1-3.
3) According to the steps that you took, it should be working right now, but it isn’t. Damn!
4) Recreated my level, just to be sure. I also made sure to get the margin (1px), spacing (2px), and offset (0/0px) settings correct when importing the tileset. Everything looks great in Tiled.
5) Re-downloaded the Lime 3.5 beta and added the fresh files to my project folder.
6) Opened the brand new ‘lime-tileSet.lua’ file and copied your options table into the correct location.
7) Does it work? Nope nope nope! Still getting the exact same error. D:
Is there somewhere that I can email you a copy of the project which includes the Lime files? It will be interesting to see if my complete project does / doesn’t run on your end. I’m pretty sure there’s absolutely nothing I’m doing wrong.
Thanks for the continued help! [import]uid: 12217 topic_id: 10803 reply_id: 126975[/import]