little problem with build.setting file , need a quick fix

^

I was able to build with GPGS after I removed admob plugin, after that I added GPGS and the error came back, which means I can only build with one plugin.

I don’t know how close you are to releasing your app, but Google is going to force everyone to use the new AdMob V2 system by the end of August.  I wish I could get you to use it, however it requires a later daily build and we’ve not rolled that out to Starter accounts yet.  I suspect the V2 plugin and GPGS will get along better.

If you’re looking to release in a month or so, I would spend time working on getting GPGS working.  It’s the more complex piece and it touches your code in many more places.  You could sign up for any other ad provider like inneractive and get your ads working with them and then switch out to AdMob (or use multiple ad providers) when you are closer to launching and after we get a new public build out.

Rob

Hi Rob Miracle and , hammod-930

I have same error. I found that error when change the Internet lines.

My office uses the leasedline internet (optical line), I build successfull but I have error when I build same project in my home (also optical line). So I change connect lines to USB 3G --> It builds successfully.

I don’t know why?? althougt I change to other computer. Perhaps Corona Server and IPS have some conflicts?

@hammod-930: Can you change other Internet line, such as USB 3G (Vietnam) and tell me results.

We know that if you have a proxy setup, it can cause problems with building.  Make sure to disable proxies if at all possible.

Rob

Hi Rob, I’ve had any proxy setup before. I also enable and disable DNS setup for each build, but still have error. (Internet still good)

If there is somethings else for problem

David

Hi Rob and mobisoftglobal,

I will try now building my game with another internet connection, and if there was no benefits I’ll try having a usb-3G connection. I’m close to publishing my game that I’m now only facing the memory leak problem.

@Hi Rob, Hammod-930

I don’t think that error due to proxy setup. But If have proxy, then it’s must have notification about Corona Simulator not be connected Corona Server.

My Coronona Simulator still connect successfully. It go to end of build progress then gets error above.

@Mobi, we spent a lot of time working on @hammond-990’s problem.  Build error #5’s are not the same from build to build.  We have to trouble shoot your specific case.

What build of Corona SDK are you using?

What Operating system are you trying to build on?

What version of Java do you have?

Can you post a screen shot of your Corona Build screen just before you hit the build button?

Are there any other errors in your terminal/command window?

Please post your build.settings file.

Please try building the stock Hello World sample app.  Do you still get a build error 5?

Rob

@mobisoftglobal, Rob

I was able to build after I changed the internet connection, with the same build code above. I tried with the Hello World sample app.