Lua Glider for Corona® v 1.7 Released! -Discounts Included

@R.Delia,

There still are discount codes left. If you are an existing user you should have gotten an email with the upgrade. Is it totally free for existing users.

Regards,
M.Y. Developers [import]uid: 55057 topic_id: 31042 reply_id: 124146[/import]

RAM Comparison:
Old Cider: 153 MB
New Cider: 265 MB
Is there a way to decrease the RAM to 50 MB ?
I don’t need a lot of functions or it is java the problem ? [import]uid: 138389 topic_id: 31042 reply_id: 124150[/import]

i just cannot believe such tool exist, great work !!

just please add a small icon per project based on icon.png instead of product icon for both project explorer and file tabs. This is so helpfull to see which file belongs to which project.

Rest is just perfect.

Tom [import]uid: 111283 topic_id: 31042 reply_id: 124179[/import]

Looks good so far! Haven’t had a single problem yet today.

One question: is the Unlock option supposed to disappear once the new version is unlocked? If so, then my .lic code isn’t working. [import]uid: 117162 topic_id: 31042 reply_id: 124198[/import]

Hello again and apologies for the delay in getting back, been a bit busy here…

I had tried the ‘Lua’ option as well as the ‘All’ option in the fonts dialog but it didn’t make any difference.
However, I have had another tinker about tonight and have just managed to get it working :slight_smile:

I’m not sure what resolved it but as I was going through different fonts in GLider some seemed to work and not others. I played about with the suspect ones in windows and rebooted everything and now they all seem to work ok in Glider too :slight_smile:

Sorry for the false alarm, I reckon it was a Windows 7 issue… [import]uid: 37683 topic_id: 31042 reply_id: 124631[/import]

@vovosoft,

Is there a way to decrease the RAM to 50 MB ?
Sure, if you would like to tweak RAM usage you can do so by editing the conf file.
For windows:
ProgramFiles->Glider->etc->luaglider.conf
For Mac:
Show package contents->Resources->luaglider->etc->luaglider.conf

you will see a line looking like:
-J-Xms64m -J-Xmx256m … -J-XX:PermSize=48m -J-XX:MaxPermSize=256m"

You can tweak the numbers around however much you like. If your CPU maxes out at 100% it means Glider is not getting enough heap memory. If Glider just crashes outright means it isn’t getting enough “perm” memory. “-J-Xms64m -J-Xmx256m” means minimum 64Mb and Max 256Mb heap memory and likewise for permsize.
@Bladko,
Do you mean you have an icon.png in each one of your project folders? That is a great idea.

@gtellgtell,
No not yet. We plan to have various addon modules in the future that will use that menu option. If you close your IDE and restart and you get no trial screen, it means it worked.

Regards,
M.Y. Developers [import]uid: 55057 topic_id: 31042 reply_id: 124233[/import]

yes, small icon from project folder (icon.png, icon@2x.png etc) is shown instead of Glider icon / Lua icon to get which file is to which project
[import]uid: 111283 topic_id: 31042 reply_id: 124236[/import]

@Hector,

We will work on a more elegant solution like camel case autocompletion queries. We will let you know when it is available. Code templates are currently deprecated until we find a better solution.

@Whiteball,
Glad you were able to get it working!

Regards,
M.Y. Developers [import]uid: 55057 topic_id: 31042 reply_id: 124654[/import]

I tried the promo code and it said invalid. Looks like the discount is over. [import]uid: 6119 topic_id: 31042 reply_id: 124251[/import]

@myfrogview,

The discount is automatically applied so you dont need to use the code. You should see a 10% discount at checkout, the promotion is still available.

Regards,
M.Y. Developers [import]uid: 55057 topic_id: 31042 reply_id: 124253[/import]

@M.Y.developers,
some troubles with v1.7

  1. global vars from other module are marked as “possibly uninitialized”
  2. autocomplete sometimes works only with dot, not works with colon. e.g. object: not opens autocomplete, but object. opens. [import]uid: 108150 topic_id: 31042 reply_id: 124660[/import]

Excellent! Found the free upgrade license in my *other* email box!

Lucky for ’ someone else’ that the codes weren’t working last night :wink:

Again, Excellent product… And support! Thanks! [import]uid: 135765 topic_id: 31042 reply_id: 124255[/import]

@M.Y.developers,

Thanks for looking into this with code templates.

Yesterday I worked with LuaGlider and I noticed a few bugs:

1.- Autocomplete doesn’t work when I want to add an event listener to an object. I think is the same issue @rustam mentions in his #2 point. (ie. button:addEventListener (“tap”, listenerFunction)

2.- I think autocomplete doesn’t recognize sqlite3. It marks a warning as if sqlite3 wasn’t defined (ie require “sqlite3”)

3.- I think autocomplete doesn’t recognize network.download and network.request

Regards
Hector

[import]uid: 100619 topic_id: 31042 reply_id: 124694[/import]

i have simple idea but not sure if this is easy to implement.

Every project can have written binary data somewhere which will be used to make builds. Now it is selecting bundle / version and correcting binary name every time (i am using LITE and FULL with same project). This could be a parameter sent to Corona Simulator. Even more create templates like Project build for testing / for simulator / for distribution. This could real save time :slight_smile: mainly for dev builds (plus no png crush makes dev builds really fast).

Tom [import]uid: 111283 topic_id: 31042 reply_id: 124705[/import]

Thank you!

Glider v1.7 is truly excellent. This will totally change the way I develop now making things so much easier.

Everything seems fine at the moment bar one little niggling thing.
I like to have comments in italics but no matter what I change in the settings I can’t seem to get the font in italics! Colour, size and bold all work, just not the italics :frowning:

Thanks also for the great support and quick answers to my recent posts and emails. [import]uid: 37683 topic_id: 31042 reply_id: 124403[/import]

@r.delia,
No problem! glad we were able to get everything sorted out.

@Whiteball,
Which look and feel are you using? All 4 styles (plain, bold, italic, bold+italic) works for us. One thing you might want to try is selecting the Lua section under the dropdown. See image below:


This is because the Lua specific setting will override the “All languages” settings.

Regards,
M.Y. Developers

[import]uid: 55057 topic_id: 31042 reply_id: 124440[/import]

@M.Y.developers, I have a CTR + Q Shortcut to toggle comments. There is a problem.
[lua]–first line of code
second line of code[/lua]
now if I select the 2 lines of code and do CTR + Q it will give:
[lua]----first line of code
–second line of code[/lua]
I was expecting:
[lua]first line of code
–second line of code[/lua] [import]uid: 138389 topic_id: 31042 reply_id: 124441[/import]

I bought Lua Glider last night and I watched most of videos, very impressed with the IDE.

Does Lua Glider support “Sharing” of assets? I mean, something like CPM where you can take an asset from wherever it is and put it on a project

Regards
Hector [import]uid: 100619 topic_id: 31042 reply_id: 124453[/import]

@rustam,
Thanks for the report.
“1. global vars from other module are marked as “possibly uninitialized””
Please be aware that global variables will only be discovered if the respective file is “required” in the current file. Please send a code snippet or a simple project outlining the issue if you can.

“2. autocomplete sometimes works only with dot, not works with colon. e.g. object: not opens autocomplete, but object. opens.”
Glider will differentiate “.” and “:” operators for you, they are handled differently. If a function is defined as a colon and is then referenced with a dot, glider should automatically add the “self” keyword to avoid a bug. Dot functions cannot be referenced via the colon operator and will not even show up in this instance. Please give a code snippet showing the problem.

@hector7,
Thanks for the reports. We fixed these issues and we will post an update tomorrow. We are also working on the code template like feature.

@Bladko,
Not exactly sure what you mean by this. Are you talking about using different assets for Lite and Full version builds?

Regards,
M.Y. Developers
[import]uid: 55057 topic_id: 31042 reply_id: 124844[/import]

@Vovasoft,

Thanks for the examples. We are looking into this issue.

@Hector,
Thanks for the feature suggestion. At the moment no. However, this type of feature is the focus of the 1.8 roadmap.

Regards,
M.Y. Developers [import]uid: 55057 topic_id: 31042 reply_id: 124462[/import]