@Rob,
The problem is that, it is under 1 mb just in this demo. During the whole project run, Lua memory is adding up ~100kb of memory every time I change a scene until the point where garbage collector can no longer free any Lua memory. It starts adding up in those scenes that I uploaded and doesn’t add up any memory after I go back to main menu and start all over again like it’s alive all the time. Can you take a look at the sample project?
Can you upload what you’ve done so that it can be a reference for me when migrating?