Mac os high sierra

Now, I have no idea if this is any help, but I noticed that before the GPU crashed twice, and rebooted (luckily the Machine stayed alive a bit before crashing totally) I noticed the following logs, which I can’t remember seeing before:

Jan 11 13:05:22.421 2018-01-11 13:05:22.421 Corona Simulator[1129:16549] *** WARNING: Method convertPointToBase: in class NSView is deprecated on 10.7 and later. It should not be used in new applications.

Jan 11 13:20:19.373 2018-01-11 13:20:19.372 Corona Simulator[1802:20578] *** WARNING: Method convertPointToBase: in class NSView is deprecated on 10.7 and later. It should not be used in new applications.

What happens if you try and use our sample apps like HelloWorld instead of your app?

Rob

I tried several of the samples, and it didn’t replicate. From the OS crash logs, the problem seems to be with memory and/or texture allocations/deallocations, so that might be while my actual game (which is rather large) crashes while the simple samples don’t. Maybe some sort of stress test sample would crash. Looking for something.