I think the metal issue is related to some plugins. Have you tried building a stripped down example project with no plugins? My current project (which uses variety of different plugins) builds fine on metal. Tested on multiple ios 15 versions and ios 16
My app always builds fine and it even runs on device, and audio works because I can hear the game loading while the screen remains always BLACK.
I’ll try stripping the plugins next week once I finish my current other project release.
Yes i had understood what you meant from your earlier post. Some time back i had a similar issue while using scott’s irnsrc plugin but he was able to resolve that quite promtply. Havent had any issues since. Hopefully your problem is also some minor plugin issue and nothing much deeper
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