Thanks Danny! The new forums looks great! My only complaint is the tab indentation when [code] is posted. If tabs yielded fewer spaces, there would be fewer annoying line wraps.
I’ve rewritten parts of the culling system and map scrolling code. My modifications have netted a 33-50% performance gain over the previous engine build. CastleDemo now runs rock solid at 60fps on the iPad 2!
To answer Caleb P’s question- which seems to have vanished in the transition to the new forum- the fps was set to 30 in the config files for all of the previous videos. I’ll make up a new 60fps video when time permits.

(great new emotes!) There’s still a lot to be done on Million Tile Engine. The limited mode7 map tilting is an idea for a future update to MTE. Coronastein3D Engine is a separate project waiting for free time. Free time isn’t going to happen in the foreseeable future, unfortunately, as I expect the customer support load from MTE to be pretty heavy. If I’d found a buyer for the rights to the engine I would be free to continue my epic quest to “make Corona do what it doesn’t,” but alas, I haven’t, so I must release it myself. And I will.

