Multiple Devices Resolution

Oh ok thanks a ton! So display.pixelWidth and display.pixelHeight change according to the device you’re on?

yes, those two will match your device’s physical resolution… but as long as you’re using a static content width and height in lua, you really shouldn’t have any use for pixelwidth and pixelheight, cause you leave corona to do all the scaling for you.

Oh ok. I played around with it a bit and I think I get it. So what’s the best width and height besides display.pixelWidth/display.pixelHeight for creating an app to launch for a bunch of different devices/screen resolutions?