Multiple effects

Thanks, but I can’t do this with blur and swirl. You know, like swirl first, and then swirled fill should be blurred. I tried, and sometimes I got Corona crash, sometimes I got something strange: fill wasn’t swirled, but it was blurred. It would be cool if u send some help)))

Sorry, but that is about all the help I have time to give.  I’m not a shader expert, so any help beyond this basic starter example would be quite time consuming.

Hopefully an expert will see this and feel inclined to pitch in.

study kernel_filter_graph.lua in the included Filter Graph sample, replace scatter with blur (ought to take about two seconds), done.