Since my game is a FP RPG, I usually create ambient soundscapes for the game. So depending on different factors per level, I have different soundscapes that I call up. For instance if it is night time, I play a soundscape of crickets, frogs, and owls. My soundscapes are rather small and they loop. (like 15-20 seconds long) Dungeons have rather dark moody soundscapes, some of them such as caves have water drips, bat noises and are created with a filter to create an echo effect. Since you move around from level to level it really compliments the game.
The main music I have in my game is at the Main Menu, that’s usually the longest piece and is about 1 minute long. Then I have music for losing the game and finishing the game. All in all, music seems to be the largest part of the game, and I keep mine rather small to make the download footprint rather small.
I enjoy making the music and I have practiced for a very long time using my trusty Yamaha PSR-170 Keyboard, Garage Band, a bunch of pedal effects and I chop it all up and together with Audacity (which is free and highly recommended) I wouldn’t recommend _making the music _for first time developers with no music experience. But thinking in the same lines and using quality stock music/sound effect to piece together ambient tracks can get you there.
Tangent: one of my favorite things is sound effects. I have a lot of fun making sound effects. Sometimes I have freaked my wife out by using an iPad and Garageband to record sound effects of me banging pots and pans and kitchen knives together to get the weapon sounds. :lol: It’s quite a sight to stumble upon me doing that in the kitchen. :D One of my favorite sounds is when you cast a spell to freeze an enemy, the entire effect is just turning the enemy sprite blue like it is frozen, but the sound effect of me crinkling plastic container (something crunchy like cookies or chips package) really brings the simple effect together.
While my first game completely lacks a Volume control like my sequel does, you can check out my Ambient soundscapes & sound effects in my first game. (not free of course, nothing for free ^_^ ) www.questlord.com