Isn’t it beautiful that until now "Flash is catching up"
This is from an 3 billion in revenue company which at one point was the 4th best company to work for, with team of over 150 people on the AIR/Flex/Flash Business Unit that is *finally* about to catch up to a startup of about 15 people whose entire VC funding was what Adobe probably wastes in toilet paper in a day.
We have outmaneuvered Flash and we will continue to out maneuver them.
Molehill is going to be a disaster for them, typical 800 pound mentality, go for the jugular on two sides of the fence, lets put a foot on the 2D and another foot on the 3D.
You mean, they are also planning not just to compete against us but also against Unity3D which is de-facto standard 3D game engine for mobile? Two startups that have outmaneuvered them?
They certainly have the marketing dollars to hire a good mouthpiece and a PR agency, but at the end of the day, it is about performance, and quality and how fast you can adapt. How long since the iOS device been out?
Here is why one of the many thousand reasons they will never catch up, I remember having to go to a meeting at Adobe with 20-30 or so other managers, from engineering to product and marketing managers, who had to deicide the codename for the upcoming product. Wait, don’t laugh, the best part, legal had to get into the mix because the didn’t want a repeat of the Carl Sagan vs Apple debacle. It took almost two weeks to decide on a code name.
The beautiful thing is that the blog post was written on the 26th of May and I think impetus of the blog was Josh’s choosing Corona over Flash.
Certainly reactionary blog response instead of a proactive blog response.
See http://www.wired.com/gadgetlab/2010/04/adobe-flas-jobs/
C.
ps: love poking the gorilla. is it dead yet? no. just old and bitter. smelly too. yeah reeks of … phew !
LOL !!!
the awesomeness of entrepreneurship and competition. at the end guess who wins? *YOU* !
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