Need more context: Lua Runtime Error: lua_pcall failed with status: 2 - -1: attempt to call a table value

Huge thanks!

I’ve implemented your changes to my main project. I have to do more testing and some adjustments as several touch events can sometimes behave weirdly but so far, so good: those errors seem to have disappear!

I’m not really sure I understand why removing the display.getCurrentStage:setfocus() from every button works though.