The Android release is planned for later this summer. I expect it to be done by end of August.
Markus, thank you for the feedback! We ran a small soft launch back in April with an earlier version of the game. At that time, we were using a different font, one that better fit with the theme of the game, in my opinion. Unfortunately, the overwhelming response to the font and was that it was not very legible. After several attempts at trying different fonts and sizes, and reducing/removing the neon glow from the text, the custom font was ultimately removed in favor of the current one. Readability won out over aesthetics.
In regards to the game play pace, I totally agree! The intent of the game is to be slow paced. That’s by design. However, again during the soft launch, several people gave the same feedback as you. I have come to agree that the game needs a timed version. That feature (along with other related features) is now planned for a later release!