Hm Rob, maybe I missed to write this in a better way - what I actually meant was, that *back then*, I had the *impression* that most devs besides SGS, Glitch and a very few others, were just hobbyists. Meanwhile I noticed there are quite a few more pretty successful devs, still sadly slightly better audio etc. is almost never a topic here
I actually did ask for these simple audio enhancements (well pitch modulation at least), but probably only in the forums if the discussion came up and I also kind of expected that, “improve audio features” as it was on the roadmap for a long time, at least will include this and positional audio. After all what’s else to improve besides just the already available fundamental features? Also the roadmap did not mention this will be Android only.
There’s also other stuff I wait for a long time and felt like it can’t be a huge tasks, like vertex colors, originally announced for 2017. Given Corona needs to have vertex colors in the internal used streams already this can’t be a huge issue (there’s more to optimize on the mesh API but that’s one of the bigger things). Of course I know there’s only a limited time available, but the thing is, the better Corona supports fundamental features other devs can’t change, the better the others can implement things that need those.
I haven’t thought about a pricetag, but in general, a plugin offering some serious additional features I think a pricetag of $50-100 is, most of the time, a good range. It’s a level where there is a chance, plugin developers might be able to generate a reasonable amount of revenues for their time and it’s still good value for the money for those, buying the assets.
This would be the amount I think would be fine for a slightly improved internal mixer.
Which I probably think would be the better solution for Corona, *IF* FMod support would mean just to offer a wrapper while the devs had to buy the regular license anyway. Given it’s $2k starting with the second game (per year) the number of devs with usage for this would be quite a bit lower than just a better internal mixer.
That said, the absolute best solution would be for Corona to make a deal with Firelight to include FMod in Corona/in a plugin, at a lower flat fee but I have no idea if there’s even remotely a chance for them accepting such a deal. On the other side, so far they get zero revenues from Corona devs. This could be more expensive than $100 IMO, but I have no idea where a sweet spot would be.
There’s also another option … http://www.un4seen.com/ maybe simpler to make a deal with (depending on how open Firelight is).