New apps and app updates with the admob plugin will be rejected from Google Play starting August 1st, 2014!

And do we need a different build.settings for iOS?

Works fine on ios with just the new line in the build settings replacing the old one.

Thanks @dislam

I don’t use any ADS in my apps.

but I got this warning from google play

 

“We have determined that your app uses a library or SDK (com.inneractive, com.inneractive.api, com.inneractive.api.ads)”

 

these are old apps from 2013 before the Graphics 2.0 update.

 

i recompiled using build 2013.1202 , will it fix the issue ?

 

Anyone who has an idea please advise.

I replied here:  http://forums.coronalabs.com/topic/49569-are-any-corona-plugins-going-to-be-affected-by-googles-change-to-advertising-identifier/#entry268940

I don’t use any ADS in my apps.

but I got this warning from google play

 

“We have determined that your app uses a library or SDK (com.inneractive, com.inneractive.api, com.inneractive.api.ads)”

 

these are old apps from 2013 before the Graphics 2.0 update.

 

i recompiled using build 2013.1202 , will it fix the issue ?

 

Anyone who has an idea please advise.

I replied here:  http://forums.coronalabs.com/topic/49569-are-any-corona-plugins-going-to-be-affected-by-googles-change-to-advertising-identifier/#entry268940