Object Moves Through Wall (with enough tilt)

Andyg, did you try making the bat static? [import]uid: 14018 topic_id: 5100 reply_id: 37790[/import]

So, I think it would work to make it static or kinematic, however that would impact game play I think. Also, it’s kind of a hack, no?

I currently have a small static body that the dynamic bat is jointed to with a pivot. It has rotation limits, etc. I send applyTorque calls to swing it.

If I change the body type this will no longer work right? [import]uid: 52627 topic_id: 5100 reply_id: 37794[/import]