Object Rotation Issue on iOS 9.3.2

I’m going to suggest you either A) start a new thread or B) change the title. You’re getting into game mechanics and there are people who know way more about the physics engine than I do and very few people are going to chime in based on the title of the thread.

Rob

Tested app on different devices running iOS 9.3.2 and the problem seemed to be gone. Only on the Xcode Simulator there is a bit of lagging.

I send it to Apple and It passed the review.

App is now published, so if you want to take a look or give a feedback and support here is the link: https://geo.itunes.apple.com/us/app/trumpig/id1111289350?mt=8

Thanks for the help

Diego

The Xcode Simulator is running one operating system on top of another. There will always be some performance hit using it.