Hi @Brent,
certainly I wouldn’t be expecting as fine a granularity as per pixel manipulation. What I’m talking about is the kind of thing you’re doing with the blendmodes, which was something I thought you couldn’t do with textures, but rather with low-level Core Graphics manipulation. Maybe I’m getting the wrong end of the stick here, but as Corona does a lot of stuff that I was doing in Core Graphics/Quartz (especially the blend modes) I thought you were doing this using similar methods under the hood.
Still, for most of the things I want to do Corona is great so I can make do without this other stuff! [import]uid: 168478 topic_id: 33772 reply_id: 136199[/import]