Great ! Two new ideas : the angluar velocity on composed objects and the rotation with weld joints. I didn’t tought about none of them:)
I did try some pivot joint and rotation, but with bad results since box 2dupdate.
So, thank you.
Brent, you’re right I do need the “+” only to collide, still I’m not sure how to construct bodies in two parts.
Alexf, about turning at same speed, the fact that it’s not exactly the same speed is not a problem and the intensity loss is ok, it’s just that the loss is brutal.
Anyway, I’ll check your two solutions and be back for comments. [import]uid: 9328 topic_id: 32669 reply_id: 133521[/import]