Seeing strange behavior with the physics engine. As you can see in the screen shot below of the scene using debug mode, there appears to be a cushion between the shapes. Odder still is that the ball collides perfectly with the outside of the bowl, as well as the vertical wall, but not the inside of the bowl and horizontal wall.
Too much code to find a meaningful snippet, or I would post something. Anyone see anything like this before?
http://tinyurl.com/427kuw2
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