Endless skateboarder doesn’t have moving objects other than the player which will stand still until you interact with the player. Sticker Knight limits where enemies move and it may not be a necessary action. Enemies don’t attack you right away. Though I would argue that sticker Knight could benefit from it. Every developer can do what they want. Things like pausing physics is what I consider a best practice. developer X might have a different opinion. Welcome to the world of programming.
EDIT: Trying to reply from my phone was an editing disaster. Sorry for the bad grammar…
Rob