problem going from one scene to other

it jumps from 13 mb 48 mb…when in game, it remains 12mb throughout the game, but after it goes to gameOver scene, it goes directly to 48 mb .

And when you go back to the game? Back to game over? Back to the game?

composer is pretty smart, if you are low on memory it will recycle scene not in use. The reasons why you are probably seeing this is composer stores your scene in memory to have fast load times.

See

When my score is less, it gives me texture memory 14mb and when my game overs with a low score, it goes upto 18mb…again when i play again, it come backs to 14 mb … but when my score is higher, and when my game overs with high score, it goes upto 48 mb… and when i click on play again, it lags… gameOver scene doesn’t get removed and game continues playing in the background

it started working now!