Hello,
Thanks for the fast answer.
Finally we managed to reproduce the issue, it is difficult to reproduce. I have obtained some extra info when compiling using debug key.
Wouldn´t be a good idea to show only the error when using debug key in the compilations?
Showing error messages to the users is not good, specially if before this they could continue with the gameplay and now they have a error message and then a force close.
We are aware now that there is an error in our code that affects few devices ocasionally but we would like to make sure that this force close does not appear due to the new error message.
Regards
[import]uid: 88967 topic_id: 36163 reply_id: 143789[/import]