revmob for android not working

Danny - this is my build.settings file.   I’m having the revmob plugin issue as well on 4.0.3.   The old revmob lua API still works, however.

settings = { orientation = { default = "portrait", supported = { "portrait" } }, iphone = { plist = { CFBundleIconFile = "Icon.png", CFBundleShortVersionString = "0.92", UILaunchStoryboardName = "LaunchScreen", NSAppTransportSecurity = { NSAllowsArbitraryLoads=true }, CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-40.png", "Icon-40@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", "Icon-Small-40@3x.png" }, UIAppFonts = { "unispace rg.ttf", "Coastal.ttf", } }, }, android = { versionCode = "0920", largeHeap = true, usesPermissions = { "com.android.vending.CHECK\_LICENSE", "com.android.vending.BILLING", "android.permission.INTERNET", "android.permission.ACCESS\_WIFI\_STATE", "android.permission.READ\_PHONE\_STATE", "android.permission.ACCESS\_NETWORK\_STATE", } }, plugins = { ["plugin.revmob"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, }, }

I have contacted Revmob to see what they can do about this issue.

I will reply back when I have some information for you all.

Thank you for your patience.

No worries - at the moment I’m only planning on using fullscreen and banner, not video, so the old Revmob lua API is working fine for me.  But thanks for following up.

Danny and davemikesell,

As I plan to use RevMob in my app, should I avoid the rev mob plugin and use the original rev mob lua api???

Thanks

Bob

davemikesell,

You only had this issue on android, not iOS???

Thanks

Bob