This might be of some use information wise.
Starting with Graphics 2.0, widget.newScrollView is self-masking. Before if you did not specify a width and height, it would take up the whole screen and not need a mask. If you wanted the scrollView to occupy a smaller portion of the screen, you had to provide a mask. Since G2.0 uses a display.newContainer, it automatically creates a rectangular mask (and I think it does for full screen as well).
Depending on what you’re putting in side the scrollView, like, text, tableViews, etc. that also use masks, you can hit a **device dependent** limit on masking. Many devices it’s three units deep, some devices it’s only two. So it’s possible that what you’re seeing is hitting the mask limit on some devices.