#ShipJam - What will you ship?

I finished my game. I change game name from Green Memory to Blue Memory.

https://www.youtube.com/watch?v=GijEOcZ3X60&feature=youtu.be

Happy New Year 2015.

Even though I can’t compete, doesn’t mean I can’t participate.  This motivated me to dust off one of my old projects…

I had started a “Find My Car” app a while back and actually needed it the other night.  I know there are bunches of them already, but at least this is “mine”.

No screen shots yet,  I started this in the Graphics 1/Storyboard/Widget 1 days so I had to update it to today’s Corona SDK.  Its a 3 screen tabView app.  Tab 1 is the navigation app which has a native.newMapView and a button… “Remember my car”.  Once you press it, it pins your location on the map and changes the button to “Find my car”.  It also starts an elapsed time clock.  When you are ready, you press “Find my car” and it starts providing you distance and direction information in addition to the map.  Then when you find your car, you press the “I found it” button and it stops all the listeners.

The second tab has a parking meter reminder.  You can put in the amount of time on your meter and how much time to be reminded and it sets a local notification to remind you that it’s time to beat foot back to you car.  The third tab is the settings tab to select your choice of feet or meters.  Eventually the In App Purchases buttons will be there.

First, I want to say congrats to everyone who got  something shipped.  You guys and gals rock!  

Second, I can see I’m not going to make it.

Things I have:

  • Boring stuff like (a working menu system, ads, IAP, …),
  • Good stuff like (the player and player mechanics, camera control w/ parallax, a level buider, …)

Things I am missing:

  • Level generation
  • Several enemies
  • Enemy generation

https://www.youtube.com/watch?v=Wr1iWLaB82Y

The parallax is very subtle and a bit hard to see in the video.  :(

I will continue to plug away and post a link when it really does ship.  Meanwhile, congratulations once again to everyone else!

Wow! Congrats to all the folks who participated!  This theme hits close to home for a lot of us!

I have uploaded  ‘Ard: The Elemental Wizard’ to both the Amazon and Play stores. 

Google Play: (not yet active as of 12/31/2014 5:59pm)

https://play.google.com/store/apps/details?id=com.stinkykitties.ard&hl=en

Amazon: http://www.amazon.com/S-K-Studios-LLC-Ard-Elemental/dp/B00RNKOXQC

iOS https://itunes.apple.com/us/app/ard-the-elemental-wizard/id954751977?mt=8

B&N , Microsoft : (Maybe I’ll do those later :slight_smile: )

Game play is similar to the above video, but a lot has changed under the hood:

* Levels!!!

* Bitmap Font Support  (Thanks autismuk!)

* Upgraded spine / animations to 2.1 

* Amazon Fire TV remote integration with GGController (Thanks Guys!)

* storyboard to composer upgrade

* graphics 2.0 upgrade

* AdBuddiz integration for Google Play

* Some new sounds from freesounds.org

I’m on the fence about putting in facebook, twitter, gamecenter, and all that. I’d rather spend time making the game better…

*update 1-21-2014:

Available on Amazon and Apple’s app store as well!

Added game center / came circle, and game services leader boards (pending update review)

Argh! I didn’t make it. A paid (kind of overdue) project got the focus instead.

Next time will be the one where I dominate! Next time, I tell you!

 Jay

Blue Memory

here is the link to download my game

https://play.google.com/store/apps/details?id=com.hotmail.dular.mirko.BlueMemory

So I got my App submitted. I think I might be the only non game App in the group, not sure.

I had around 11 unfinished prototypes to choose from. I think I picked and plucked through each one, finally decided to go with this app…

Pixel Camera

PixelCamera_Screenshots.png

The App works best on phone, and to my horror… I have bugs on iPad. Mainly because the app can rotate any direction and it redraws the hud, etc. However the iPad can start an app in Landscape (phones dont let you do this since they never go landscape in the OS mode) so it throws off my app if you start it sideways on an iPad. :stuck_out_tongue:

I was wondering… now that it is submitted, I can edit things before the actual review guys/gals at Apple take a look at it.(Like keywords, description, price and screenshots) I was wondering if there was a way to make it NOT Universal (phone only) until I get this fixed?  Is that possible now that it is submitted without taking down the build and resubmitting (because I won’t do that if that’s the only option).  

I can’t seem to find where in iTunes I can set my app for Universal/Phone/Pad. Any one got any ideas?

Anyrate, it’s a camera app that lets you use Corona’s Filters in realtime, save the image to your photo library, and if you exit to the main menu you can tweet the image from the app @PixelCamera. Pretty neat app I think.

But I would like to especially thank Laura for putting so much work into this Jam. And thanks to the judges for taking the time to look over our apps.  Everyone who entered won, because all who participated… 

…WE NOW HAVE AN APP RELEASED and ready for the new year!! 

Things like this I believe are very important to Corona as a development community and I enjoy them very much. I look forward to playing and seeing a lot of the work from you all. 

The new year is off to a great start! 
(now if I could only figure out how to change my avatar pic. :stuck_out_tongue: )

Congrats on shipping guys! This was a fun idea - definitely helped motivate me to get to the finish line with an app through the holiday busyness. I submitted “Chess - Play with Friends” once iTunes Connect reopened, so fingers crossed it’ll be launching soon for Android/iOS. App preview (24s):

[media]https://vimeo.com/115930713[/media]

I contributed one of my favorite modules to come out of the project to the codebase, called MorphingLabel. It performs a subtle animation when changing the text of labels: http://code.coronalabs.com/code/morphinglabel

morph.gif

Happy new year!

oh cool Kyle! I love chess! I will be checking this out for sure! I too shipped through iTunes when the holiday break for them was over. I am in day 7 of waiting for review. Looks sweet! Great job shipping for ShipJam!

Hi,

I’d like to present you  ×2∙DOUBLES - a game that is a #shipjam contestant and that wasn’t finished in time unfortunately.

Download it on the App Store: https://itunes.apple.com/us/app/2-doubles/id955820422?mt=8

My app is finally finished, so, this result is the main #shipjam result for me :slight_smile:

Thanks to all who made #shipjam happen!

Vladislav Avrutin from AVRUTA s.r.o.

Congrats on finishing it though Vladislav!

And cheers Lava, hope review went smoothly for you. Unfortunately I ran into a new (to me) rule - they requested I remove the requirement to register before using the app. So I had to work that in, but at least the app is better for it now, I think.

My congratulations to Noah Malewicz, Scott Adelman, Raptor UVG & Thomas Wilson!

Winners: you’re the best!

Thanks to all #shipjammers, judges, sponsors & organizers!

Vladislav

You’re welcome- thanks again to everyone who entered!!

I sent out the email to all the contestants but FYI the winners are:

First Place: Fantasy Night Football by Noah Malewicz, Chunky Apps, chunkyapps.com

 

Second Place: Pet Puzzles by Scott Adelman, scottadelman.com

 

Third Place: MisionTierra by Raptor UVG, raptoruvg.com.mx

 

Judge’s Choice: Long Vowels Word Study by Thomas Wilson, Out Of Touch Productions, thisreadingmama.com

 

Thanks to everyone who entered and congrats to everyone who managed to ship an app!!

 

I’m in the process of updating the website shipjam.com with links to all the apps that are available now as a result of the jam & the hard work of the contestants!

 

http://shipjam.weebly.com/contestants.html

 

I encourage everyone to click through and download all the cool #shipjam apps!

(keep checking back, there’s more apps still to go up!)