gamesoundtrack1 = audio.play( { gamesoundtrack1, loops=-1, fadein=5000 } )
Again, you are blowing away your gamesoundtrack1 file handle with the channel number. Don’t do that. You are also putting the sound handle in the wrong parameter position.
gamesoundtrack1 = audio.loadStream("gamesoundtrack1.mp3")
gamesoundtrack2 = audio.loadStream("gamesoundtrack2.mp3")
gameeffect1 = audio.loadSound("gameeffect1.mp3")
gameeffect2 = audio.loadSound("gameeffect2.mp3")
gamesoundtrack1\_channel = audio.play( gamesoundtrack1, { loops=-1, fadein=5000 } )
gamesoundtrack2\_channel = audio.play( gamesoundtrack2, { loops=-1, fadein=5000 } )
gameeffect1\_channel = audio.play(gameeffect1)
gameeffect2\_channel = audio.play(gameeffect2)
[import]uid: 7563 topic_id: 22006 reply_id: 88150[/import]