sounds play fine in corona but on device only 1 sound plays

gamesoundtrack1 = audio.play( { gamesoundtrack1, loops=-1, fadein=5000 } )  

Again, you are blowing away your gamesoundtrack1 file handle with the channel number. Don’t do that. You are also putting the sound handle in the wrong parameter position.

gamesoundtrack1 = audio.loadStream("gamesoundtrack1.mp3")  
gamesoundtrack2 = audio.loadStream("gamesoundtrack2.mp3")  
gameeffect1 = audio.loadSound("gameeffect1.mp3")  
gameeffect2 = audio.loadSound("gameeffect2.mp3")  
  
gamesoundtrack1\_channel = audio.play( gamesoundtrack1, { loops=-1, fadein=5000 } )  
gamesoundtrack2\_channel = audio.play( gamesoundtrack2, { loops=-1, fadein=5000 } )  
gameeffect1\_channel = audio.play(gameeffect1)  
gameeffect2\_channel = audio.play(gameeffect2)  

[import]uid: 7563 topic_id: 22006 reply_id: 88150[/import]

SUCCESS,this is a good formula for this issue…easy to understand and it covers the issues needed WHOOOOOOOOOOT \O/…
Thanx Ewing…,i think this example should be the one used in api reference,much easier to understand than the other …all the symbols in there that u cant actually use in script is very confusing for new ppl [import]uid: 124254 topic_id: 22006 reply_id: 88161[/import]

now just get this thing on my phone for real world testing,im very exited to see …update…sounds good now i have options for at least 9 channels…opens some doors…tyty [import]uid: 124254 topic_id: 22006 reply_id: 88162[/import]