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You’re using GIFs. You need to use PNG for this. In general only use JPG or PNG files.
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This code is wrong:
loopCount = 1000000000000000000000000000000000000000000000000
It does produce an warning message:
WARNING: The 'loopCount' value(-2147483648) cannot be negative.
If you want an infinite loop do this:
loopCount = 0 -- loop forever
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I suggest creating reasonable names for your assets. The names you have are very hard to read and debug. Nice short meaningful names are better.
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This is not running in the simulator (Windows) either.
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Please limit the use of ALL CAPS in forums posts and titles. It implies shouting or frustration. If you’re frustrated, say so, we’ll understand. If you want to draw the eye to something, make it bold or underline it or both.
I tested some fixes, and
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once you convert the sprite source images to PNG and,
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fix the loop count you should be in better shape.
However, your menu images will need to be cleaned up (remove black background.)