Spritesheet bug - Sprite image is replaced by white square of the same size

Just having a look at the device specs it seems to be more related to the device chipset perhaps.

For example:
The HTC Desire HD has 768mb ram and still has sound issues.
Where as the Galaxy Tab (original) only has 512mb ram and has no sound issues.

Different chipsets in both of the above examples though.
Galaxy tab is a Hummingbird chipset with a 1Ghz Cortex-A8 CPU & PowerVR SGX540 GPU
HTC Desire HD is a Snapdragon chipset with a 1Ghz Scorpion CPU & Adreno 205 GPU

Maybe not easy solution? [import]uid: 28534 topic_id: 24187 reply_id: 120795[/import]

I’m not really sure what is the best way to determine if the device is “fast” or not yet. This is definitely not a trivial problem. This requires further thought. Nothing is really coming to me at the moment. [import]uid: 32256 topic_id: 24187 reply_id: 120800[/import]

One further update to this:

On rechecking and again and again, I found what seems to be a major cause of the issue we were trying to fix. Did not think to look at this as it was something we already knew to do and been quite careful to avoid doing… So what was it??? It was mixing audio frequencies.

It seems that on a final mix of the music file it was mistakenly saved at as a 44Khz mp3 file, when it should have been 22Khz like the SFX WAV files. We know this and I personally hang my head in shame. This has a big impact on devices that are marginally keeping up, so keep it in mind.

Anyway, with this fixed, the sound is generally ok even using just the audio API and set to 60fps. Yes there is still sound breakup, but we will live with this as it is now minor and not major like before.

Thanks for suggestions and ideas Joshua, it kept me looking at this. [import]uid: 28534 topic_id: 24187 reply_id: 120821[/import]

Oh good. I’m glad you’ve found a solution.

We’ll continue to think on our end on how to best provide information about an Android device’s capabilities so that an app can decide if it should run 30 or 60 FPS, load large or small assets, etc. It’s a nagging issue that affects everyone. [import]uid: 32256 topic_id: 24187 reply_id: 120912[/import]