Storyboard.removeAll() seems not working - images remain on top

Just a quick question. Is the fact that the images are removed from the screen a guarantee that the memory was freed?

>>Just a quick question. Is the fact that the images are removed from the screen a guarantee that the memory was freed?

Not necessarily - the images can be hiding behind the scenes. You can use storyboard.isDebug = true; and print the memory consumed before entering each scene to see if it stays consistent

hi, I just found the issue.

Fow some reason (which I don’t know) I had “antialias” setting on true. I removed (for newbied recycling code like me see this url http://forums.coronalabs.com/topic/32777-anti-alias-disabled/). 

I removed it and it worked fine.

Thanks a lot to all for their help.

olman