The Secret of Grisly Manor

Oh yeah! Congratulations! [import]uid: 13836 topic_id: 3679 reply_id: 16931[/import]

Hi, congratulations! I’m working on adventure game myself and if you may, please, tell us how to create an ingame inventory like in Manor and how things that “touched” placed in there. Stuck at that code. Thanks in advance :slight_smile: [import]uid: 16142 topic_id: 3679 reply_id: 16932[/import]

Great example of its genre. My kids and I loved it. GOTW well deserved! Can’t wait for the new game!!! [import]uid: 11904 topic_id: 3679 reply_id: 16934[/import]

Thanks everybody! This totally makes my day!!!

@darkconsoles: well, it’s a little hard to explain here…my inventory handling code is built up from many different functions: setInventoryItems(), saveInventory(), updateInventory(), etc… My advice would be to approach each step separately like that. [import]uid: 8444 topic_id: 3679 reply_id: 16936[/import]

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@firemaplegames thanks for advice, and i’ll appreciate it if you share some code with us on Code Exchange. [import]uid: 16142 topic_id: 3679 reply_id: 16945[/import]

Darkconsoles, @firemaplegames gave you a good suggestion. Coding an inventory system is not difficult, but it is not something that can be answered with just a few lines of code. The inventory management should be at the core of your adventure game engine.

For example, you could use SQLite and setup a series of wrapper functions like those in the example @firemaplegames gave you. I recommend checking the example in the API documentation and start from there. If your inventory is very limited in size, even using files might be more than enough, and would save you 300Kb in the Android build - but since you are working on an art-heavy type of game, I suppose 300Kb is not that big of a deal. [import]uid: 13836 topic_id: 3679 reply_id: 16947[/import]

Thanks for help. [import]uid: 16142 topic_id: 3679 reply_id: 16971[/import]

Congrats Joe on the App of the Week honors…and continued success with the title. [import]uid: 9492 topic_id: 3679 reply_id: 16978[/import]

Congratulations on being picked for “App of the Week” !! [import]uid: 7849 topic_id: 3679 reply_id: 16980[/import]

Congrats Joe on App of the Week! [import]uid: 7856 topic_id: 3679 reply_id: 17002[/import]

Thanks so much, guys!!! [import]uid: 8444 topic_id: 3679 reply_id: 17016[/import]

Every time I see “congrats joe” I think “huh? what’d I do?” lol

That’s a really clever idea for the graphics, modified photos. [import]uid: 12108 topic_id: 3679 reply_id: 17059[/import]

Thanks, Joe! [import]uid: 8444 topic_id: 3679 reply_id: 17235[/import]

Hi. Great job.

I’m just wondering what software did you use for creating the graphics? Is it a 3D software or just 2D like Photoshop?

Thanks [import]uid: 26642 topic_id: 3679 reply_id: 19474[/import]

Hey harbime!

I used Photoshop for all of the graphics. A mixture of photos and hand painting techniques. [import]uid: 8444 topic_id: 3679 reply_id: 19505[/import]

The Amazon Appstore just opened today and The Secret of Grisly Manor is currently ranked #36 out of all apps!

w00t!

They invited me to be part of the launch back in November. The store was supposed to launched in January. Better late than never!

Thanks Corona team!

Joe [import]uid: 8444 topic_id: 3679 reply_id: 28952[/import]

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oh man congrats that is awesome [import]uid: 12108 topic_id: 3679 reply_id: 28954[/import]

Congrats Joe on the success with the Amazon store launch. I’m curious to the download numbers you generated there. Care to share? [import]uid: 9492 topic_id: 3679 reply_id: 29293[/import]

Hey everybody!

To celebrate the release of The Lost City I just made The Secret of Grisly Manor free for a limited time!

I added a little “new game” badge to the Main Menu in the game that directly links to The Lost City. A little test to see what happens with some cross-promotion. This is the first time that GM has been free on the App Store. I’m curious to see how it goes!

If you haven’t had a chance to play it yet, please give it a try!

Joe [import]uid: 8444 topic_id: 3679 reply_id: 83884[/import]

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Wow, this is great, Mr. Joe