The Simulator is slower now

I just realized that starting with build 2511 the performance in simulator is especially worse if the project files are on a network drive / folder in OS X. Copying the files to the machine the simulator is running on speeds things up a lot. And this doesn’t only affect loading times but also general performance while running a scene.

Kind regards

Tobias

What release are you comparing 2511 to?  I can’t think why you’d see a difference as that area of the code hasn’t changed.

Also, what kind of network drive?  What version of OS X?  Have you changed that recently?

Hi Perry,

build 2511 was the first release I recognized this. The release I used before was 2393a - I can check tomorrow if switching back comes with more performance. I currently don’t have a fps counter, so it is quite subjective.

Network drive is an Apple 1 GB Time Capsule - I am currently using OS X 10.9.5. I upgraded the system around the same time and my MacBook Pro seems to be slower in general, so this, as said before in this thread, could also have influenced the overall performance.

I have a composer scene with some particle effects in it. If I open the project folder on the network drive, the animations are significant slower compared to the same project running from a folder on my local machine. Switching from scene to scene is also slower - I think because of the loading time, but I can’t see why a running, loaded scene performance is influenced.

Kind regards,

Tobias 

The behavior with earlier releases is similar. Perhaps it is a little bit faster, but there are different device skins, so it is not easy to compare. The slowdown using network folders is yet interesting.

My MacBook Pro (late 2010 model) practically crawled to a halt when going from 10.9 to Yosemite, making Corona unusable for development for me. In all honesty, EVERYTHING was dog slow. Even opening system preferences or about my mac took 10 seconds.

Upgrading my ram from 4GB to 8GB fixed all issues. It’s a shame that Apple can not even make their base OS run flawlessly in 4GB of ram, but hey, it was fixable for 150 dollars for me so no biggie. I would suggest all others here to have at least 8GB ram.