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Caesar 3 (runner-ups: Rogue Legacy, Fallout, Baldur’s Gate, HoMM3)
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Space colony sim. But there’re so much this days!
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Fun
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Age Of Empire 2 (I still playing it AOE2 HD) I have follow the creation of all unofficial extension.
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An endless runner seem fun and not very complicated. Something very simple as sonic or mega run
Before that, I wanted to make Tower Defense game because I love this kind of game and none was perfect from my point of view. That’s why I spend 3 years to try to make a good one.
- I code for fun, I discover the code with corona. For me it’s a starting point for my company.
Interesting that everybody here is picking older games as answers to both of those questions. Is it that we’re all of a generation that grew up in the 80s and 90s so have some kind of an attachment to these games and perhaps also that’s why we’ve chosen Corona? Or has there really not been any impressive enough 2D/Isometric releases in more recent years?
In my opinion there has been very good 2D releases.
I’ve mention FTL and Darkest Dungeon, I’ve 153 hours played in the latter, for example.
It’s just that because technology is better nowadays, there are also a lot of impressive 3D games.
Not so much in 2000, when Icewind Dale came along (my other choice).
I think it is because those who are answering had their formative experiences with early video games and they were the most fresh and visceral. So, they made the biggest impact on us.
That isn’t to say later games were not good (or even better). It is just hard to supplant formative experiences.
Your first love will always be your first love.
Most people are responding using their emotions, but I think if some of us went back and really analyzed the games we played, we might respond differently.
Having said all that, ‘Wasteland’ (my answer for Q #1) gave me the most joy in my early game playing years.
I want to make a request to those who have answered and to those who will.
When possible, link either the Wikipedia page (or another solid page documenting the game from #1). Additionally, if you can find a YouTube link that would be awesome.
I am seeing some games that I am not familiar with and it would be a shame not to be able to try them. I want to be sure I’m trying the right games.
Hi,
#1. Legend of Zelda (NES).
#2. Card battler like Hearthstone.
#3. Fun first, profit later.
-dev
I think a lot of the games we are mentioning are games that inspired our imaginations. Many current (especially big studio) games tend to be super-immersive and visually impressive, which can be thrilling, but they don’t leave a lot to the imagination. I find that visual bells and whistles are often substituted for good old fashioned gameplay.
One of the things I love about MineCraft is that it is all about using your imagination. Similarly, some old movies couldn’t rely on special effects so they tapped into our imaginations instead. Now with absurdly realistic graphics, imagination can easily take a back seat. I think that’s where we as indie and small studio devs can find a niche - games like FTL and Darkest Dungeon (@miguel.compiao) draw you AND your imagination into a well thought out game experience.
@roaminggamer, I updated my post. I should point out, for #2, I linked to the Kingdom of Drakkar. This is a game that I’ve had my hands in from time to time over the years. The developer was the dungeon master of our D&D group and part of the storyline of the game is based on the D&D campaign that we ran for years, so our player characters are in some form or fashion integrated into the game. I worked with the developer as the game started out as an ASCII based game through its current graphic tile-based game. While I can’t say that I have code in the game when the game was running on servers owned by companies I worked for, my hands were all over the login and billing system for the game…
It originated in the late 80’s as a competitor to Island of Kesmi on CompuServe running on a small local dial-up system that supported forums, games and other CompuServe like features. So yea, I’m kind of old and leaning on the games I grew up with. Let’s face it, Missle Command, Tempest, PacMan, Asteroids, Space Invaders and similar took a lot of my quarters. Those are games I’ve played the most in the 2D genre.
I’ve spent a lot of time playing Fight simulator type games, like F-16 Falcon (in the good ole days of 3 color VGA graphics) or today I’m playing a lot of Fortnite, but those are 3D (or quasi 3D games).
Rob
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Desert strike/storm/etc on Mega drive - https://en.wikipedia.org/wiki/Desert_Strike (so many hours wasted it is untrue). Actually this style of game could be done in Corona but a touch interface would struggle compared to an actual joystick setup.
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@vlad obviously I think you should play my game lol - https://play.google.com/store/apps/details?id=com.spheregamestudios.spacecity&hl=en_GB
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$$$$$$ all the way! I don’t do this for fun…
Edit: @rich It can be fun sometimes 
This has turned out to be an excellent thread. Struggling to decide how to reply to all of the above now without writing another of my essays! I’ll keep it short:
Fallout wiki: https://en.m.wikipedia.org/wiki/Fallout_(video_game)
@roaminggamer I’ve never played Wasteland but have just briefly read the wiki for it… I see now why Fallout is considered it’s sequel! Sounds like Wasteland was Interplay testing the water and when it worked, they polished it off and gave us Fallout. I should definitely play that some day…
RuneScape wiki: https://en.m.wikipedia.org/wiki/RuneScape
Released in 2001 and I finished school in 2002 + remember playing this game endlessly instead of revising for my GCSE exams. I also remember that the game was originally accessed through their jagex.com website rather than its own standalone site, so I guess I found it literally just after release, in 2001. I was 20 when I gave it up, so I guess I played the 2001 - 2006 builds. It’s a very different game now by the looks of it 
And @SGS I’m sure deep down you actually do enjoy this ;-).
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Favorites change all the time but Dark Sun:Shattered Lands is up there.
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I can’t think of anything specific, but I like adventuring in a game.
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Fun and learning.
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Illusion of Time for the SNES would have to be my favorite
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I’ve been wanting to do a retro inspired Outrun type game although a bit more relaxed. So far my knowledge for this one isn’t there yet so I’m still pushing it forward some.
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Being a not overly financially independent University student I wouldn’t mind making some money from this

re: Outrun - I read a great article w/ code on this recently that I’m sure could be converted to a Corona solution:
Already has (kinda) - https://forums.coronalabs.com/topic/61581-outrun-style-3d-racing-game-wip-with-demo/
Correct, but that code is not available. I’d love to see an implementation of this.
Thanks to both of you for the great links! Will definitely look more at those tomorrow morning
I’m late to this party, but here goes:
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Hard to pick a single favorite but if I have to pick just one I’ll go with “Day of the Tentacle.” (With a honorable mention nod to “Landstsalker” on Genesis/MegaDrive as my favorite specifically-isometric game.)
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I’d love to be involved in the creation of a LucasArts/Sierra-style point & click adventure. There’s some great work still being done in the genre if you look for it (see Thimbleweed Park or a lot of the Wadjet Eye Games catalog). But I’ve learned that as a developer I’m more into building mechanics and tools than crafting levels and narratives, so I’d need to pair up with a better storyteller than myself.
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As a developer, I’m in it as a job, in both my non-Corona dayjob and Corona-based contract gigs. But I consider my personal Corona projects as “for fun.” Even if I technically monetize them I don’t really think of them as a revenue stream. That’s just icing on the cake if it works out. I know that’s hedging, but I do make the distinction in how I think about my use of Corona.
Day of the Tentacle! Fantastic choice, LucasArts were a brilliant studio. Did you know one of their developers set up a new studio a couple of years ago and started to remaster the old SCUMM games? Day of the Tentacle, Curse of Monkey Island, etc are on Steam now and they’ve done an incredible job remastering. WELL worth a purchase.