@gamifried:
Hm… Try looking into the code and seeing if there’s anything obvious - the version of Ceramic in the samples doesn’t do any seg faults, so it’s something with the sample itself. I’ll look into it when I have free time 
Simple enough - just remove it like a normal object:
[lua]
display.remove(map)
map = nil
[/lua]

). This implementation, though, should be quite good. I’m going to open a parallel window and rewrite everything (literally).