Trying to remove an object, that is localized to a specific function, in a separate function.

Got to go; I’ll catch back tomorrow hopefully :slight_smile:

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– removed –

Yay! It works! :smiley:
Since bullet.body was the object being referenced in my enemy tank collision function, it only makes sense that I would need to make the emitter a child of bullet.body :smiley:
lol gotta love how most of the time the answers are so simple… but at the same time I wish it was something more complex so I wouldn’t have to feel so dumb. :stuck_out_tongue: :wink:

Here is a short vid showing that it works, and a thank you!
video

Cheers!
 

-Saer

:smiley: :smiley: :smiley:

Glad it’s working :slight_smile:

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