I haven’t seen the changes yet, so I can’t be for sure. [import]uid: 199310 topic_id: 36166 reply_id: 145404[/import]
Waiting for this also. For Twitter and hoping it will work for LinkedIn too. [import]uid: 29093 topic_id: 36166 reply_id: 145634[/import]
Get the oAuth.lua from the latest twitter sample app. The http.request calls have been replaced with network.request calls. I’ve not looked at it closely but you will likely have to provide a callback function. [import]uid: 199310 topic_id: 36166 reply_id: 145638[/import]
awesome !
Its works like a charm! Thanks a lot [import]uid: 3638 topic_id: 36166 reply_id: 145655[/import]
Thanks Rob, I’ve got my integration working using the new oAuth.lua file.
To others reading this, the need for a callback that Rob was referring to only relates to the communication between Twitter.lua and oAuth.lua. If you’re using those files as is, you should be fine – simply call the methods from Twitter.lua in your own project, as illustrated in the main.lua file in the sample.
- Andrew [import]uid: 109711 topic_id: 36166 reply_id: 145662[/import]
Thanks Rob, I’ll look into making sure GGTwitter works with the new file now. [import]uid: 119420 topic_id: 36166 reply_id: 145684[/import]
I had the same issues as well. then found this http://www.coronalabs.com/blog/2013/02/11/using-the-ios-built-in-twitter-feature/ . It’s much simpler (doesnt require oAuth.lua and twitter.lua since it’s a native pop up) and works awesomely for me. it even does an easy way to share picture via Twitter. However I believe it’s not supported on Android this time but since i develop apps for iphone mostly then who cares. [import]uid: 169208 topic_id: 36166 reply_id: 144761[/import]
Hi Glitch Games, are we getting a notification once you have updted GGTwitter? I am desperately wating for it…
Thanks,
Jens
Any updates on this issue ? [import]uid: 3638 topic_id: 36166 reply_id: 145288[/import]
Waiting on an updated oAuth as well! [import]uid: 43714 topic_id: 36166 reply_id: 145289[/import]
We have found the cause of the problem and have updated fixed it. We are finalizing everything (updating sample apps, etc.) and it should hopefully be out in the next daily build or so.
[import]uid: 199310 topic_id: 36166 reply_id: 145352[/import]
Will we need to change anything in our code? Or is it just the oAuth file? Or built into Corona? [import]uid: 119420 topic_id: 36166 reply_id: 145380[/import]
I haven’t seen the changes yet, so I can’t be for sure. [import]uid: 199310 topic_id: 36166 reply_id: 145404[/import]
Tried to fix GGTwitter and failed terribly
I hope to fix it soon just haven’t had a chance to sort it yet. Between episode 2 of FL and GIG Jam my time has all but disappeared.
Haha, I know that feeling. I only really use it for the follow feature since the native twitter posting support was added.
I’ve resorted to using this cheeky piece of code
[lua]if not system.openURL( “tweetbot://craftydeano/follow/craftydeano” ) then
if not system.openURL( “twitter://user?id=craftydeano” ) then
system.openURL( “http://twitter.com/craftydeano” )
end
end[/lua]
Waiting for this also. For Twitter and hoping it will work for LinkedIn too. [import]uid: 29093 topic_id: 36166 reply_id: 145634[/import]
Get the oAuth.lua from the latest twitter sample app. The http.request calls have been replaced with network.request calls. I’ve not looked at it closely but you will likely have to provide a callback function. [import]uid: 199310 topic_id: 36166 reply_id: 145638[/import]
awesome !
Its works like a charm! Thanks a lot [import]uid: 3638 topic_id: 36166 reply_id: 145655[/import]
Thanks Rob, I’ve got my integration working using the new oAuth.lua file.
To others reading this, the need for a callback that Rob was referring to only relates to the communication between Twitter.lua and oAuth.lua. If you’re using those files as is, you should be fine – simply call the methods from Twitter.lua in your own project, as illustrated in the main.lua file in the sample.
- Andrew [import]uid: 109711 topic_id: 36166 reply_id: 145662[/import]