Unable to connect to internet?

You should be able to login with the email address you registered your starter account with.  I’m not sure what changes you’ve made to your code, but you could have added a feature that requires premium graphics.  Realistically all you should have had to do is add:

graphicsCompatibility = 1

to your config.lua where you set the width and height and drop the sprite library in.  There shouldn’t have needed to be much in the way of changes. 

Can you try building the “hello world” sample app?

Yes Sir, I already added that also in my config.lua file but still doesn’t work well as it was before. I didn’t made any changes aside from adding that code graphicsCompatibility = 1 in config file and the sprite = require(“sprite”) in main.lua file. =) I’ll just modify my code and try to fix those strange things going on with my app now. =)

Thanks,

Aicha1108

Can you launch Corona SDK and from the Preferences panel do a “Deauthorize and Quit” and then relaunch and login with your starter account?

Rob

Thank you so much for the help. :slight_smile:

Hello, I’m facing the same problem now with my published comic app in google play and yes build 1228 fixed that issue as it said on this link http://developer.coronalabs.com/corona-daily-builds/summary?page=1. But I cannot find a link to download this build 1228. I can’t use the latest build numbers after #2000 for it uses the Graphics 2.0. Can you give me a link where to download this build 1228? Ive searched in the Corona Release Builds Archive with the older versions, but its not there. Thanks~ 

Hi,

I’m not sure why you specifically want build 1228 since all builds after that one should have that fix as well…

Anyway, here’s the link to build 1228:

http://developer.coronalabs.com/sites/default/files/corona/2013.1228/CoronaSDK-2013.1228.dmg

(if you’re a Windows user, replace dmg with  msi ).

Ch.

Hello,

Thank you so much for your reply and the link! :slight_smile: :slight_smile:

Yeah, but the latest builds starting from #2000 uses Graphics 2.0 which removes the sprite library. I used it for the pages of my comic app. Even if I turned on the V1 Compatibility mode and uses the legacy sprite library, my comic pages doesn’t work well when building on build numbers after #2000. So I’m hoping to use this 1228 build which still uses Graphics 1.0 and which apparently also fixed the issue of not downloading the expansion file.

Thanks, I already downloaded the Corona SDK build 1228 from your link given but I cannot use the Corona simulator for it requires a login from a paid subscriber account. 

Ah, yes, I just noticed that you’re using the Starter license of Corona SDK. That explains why you asked for build 1228 specifically: you can’t see the other builds, those pre-2000. 

In that case, I’m afraid you have no other choice than porting you app to the graphic engine 2.0 --which isn’t a bad idea, anyway =)

Good luck!

Ch.

Oh i see. That’s why! =) Thank you for your help~ :slight_smile:

You can download the legacy sprite library here:  https://github.com/coronalabs/framework-sprite-legacy

Drop sprite.lua in the folder with your main.lua and then in your main.lua do:

sprite = require(“sprite”)

And you should be good to go with the G2.0 builds.

Rob

Hi Sir,

Thanks for your response. Yes, I did that last time, my app ran but some sprites of my comic novel app doesn’t work properly (the bubbles or balloons did not appear). That’s why I planned to just use the older versions (before build #2000s ) but has problems with downloading so I planned to just port it to Graphics 2.0 and use the legacy sprite library again and will just try to dig deeper on the problems with the sprite. But the problem now is I cannot use any builds of Corona SDK for the Corona Simulator always asked for a paid subscriber account login upon launching. Can’t I build anymore with my starter account? And is the problem with the sprite even if I used the legacy sprite library is related with only having the starter account in relation to this link http://coronalabs.com/products/corona-sdk/faqs/ under Premium Graphics? Hoping for clarifications. :slight_smile:

Best regards,
Aicha1108

You should be able to login with the email address you registered your starter account with.  I’m not sure what changes you’ve made to your code, but you could have added a feature that requires premium graphics.  Realistically all you should have had to do is add:

graphicsCompatibility = 1

to your config.lua where you set the width and height and drop the sprite library in.  There shouldn’t have needed to be much in the way of changes. 

Can you try building the “hello world” sample app?

Yes Sir, I already added that also in my config.lua file but still doesn’t work well as it was before. I didn’t made any changes aside from adding that code graphicsCompatibility = 1 in config file and the sprite = require(“sprite”) in main.lua file. =) I’ll just modify my code and try to fix those strange things going on with my app now. =)

Thanks,

Aicha1108

Can you launch Corona SDK and from the Preferences panel do a “Deauthorize and Quit” and then relaunch and login with your starter account?

Rob

Thank you so much for the help. :slight_smile: