Yes!
Right now, one part of my game has 13 different types of puzzle, each puzzle has between 20 and 60 variations.
I’ve put all the assets for each puzzle in it’s own folder, graphics and text files with data that tells the puzzle module what to do.
The module for each puzzle is in the resource directory obviously.
I would like to expand my existing puzzles and make more variations of each one after the game is in the stores.
The way I would imagine doing this is moving the assets folders to the documents directory.
In my main.lua check for an internet connection, download (an asset) text file, save it to a puzzle folder (now in docs directory).
Are you saying I can add more puzzles? Because that’s what I want to do.
Can you explain or show me about decoding a json file into a lua table table and how you would go about processing that lua table to generate a level please Rob. I can’t think of a way of doing that.