Thanks Rob, yes I did try downloading the legacy sprite library but for some reason it didn’t work with the Spriteloq API. It was a while back, so I can’t quite recall what the issue was.
is flurry fix in IOS simulator?? im using latest build 2014.2182 in pro account…
still got this error… i just attached file.
Hi @domskie13. This thread is about Apple rejecting apps that have a certain identifier in use. No one is discussing an error. If you’re getting an error, please post the text of the error from your terminal window, etc.
Also your attachment didn’t come through.
Rob
opps sorry…i already attached the file now…and it shows its about to be flurry…
Flurry was moved to a plugin. What does your build.settings look like?
Rob
oh… i did not add any in build settings plugins… i got to try…
thanks rob
one of my apps have this problem which i don’t know what to do anymore… any suggestion what could be the problem?
other apps was solve by adding flurry plugin in the apps…
I’m not sure what you mean by your other app has the problem? Do you need to re-submit it? If so, you will need to update your app to work with the plugin or include at least one ad to get past this issue.
Rob
Jack227 - we are looking into this and will have more info soon…
Flurry has recently learned that Apple has rejected some apps it believes are using the Identifier for Advertising (IDFA) without including ad functionality. Flurry does not collect the IDFA unless an app includes the AdSupport.framework for ad functionality. We are seeking clarification with Apple and we will update our affected customers as we learn more over the next several days. If you believe your app has been rejected for similar reasons, please email support@flurry.com with details.
- The Flurry Team
Update:
New version of one of our apps was approved for iTunes today, with Flurry plugin being there. Either we got lucky, or version 4.2.3 might not have this IDFA usage, or who knows what
Update:
Flurry has fixed this problem only in recent 4.3.2, so version 4.3.1 is not good too.
Any ETA on a fix for analytics plugin?
I have several projects that might be affected. Any news?
We understand that some developers recently experienced a rejection from the App Store for use of the IDFA without the AdSupport.Framework. Flurry’s SDK does not collect the IDFA unless an app includes the AdSupport.Framework, but we believe a reference to the term “IDFA” in our SDK code may have triggered the rejection by Apple. We have updated our SDK code to resolve the issue.
Please download the updated SDK, now available in the Flurry portal, for use with any future submissions to the App Store.
This issue has been a high priority for Flurry over the last several days. We appreciate your patience as we worked to resolve it.
is flurry plug-in for corona fixed?
If you do a build with 2169 or later, it will now include the latest Flurry SDK. The reason we chose 2169 is because that is the build of Corona which takes out the references to ASIdentifierManager. Be advised that we just replaced the SDK and rebuilt the plugin and have not tested it yet.
where to get this build 2169 cause im using build 2100 right now.
You need access to daily builds which means you have to be Pro/Enterprise to get it.
@domskie13, Daily builds are only available to Pro and Enterprise subscribers. The forums say you are a starter (which isn’t always accurate) and if that’s the case, you will have to wait until we release a new public build, and I do not have an ETA on that yet.
Rob
oh…sorry…im using other account in corona