OK- This is a bit of a fool’s errand, but could you install 3707 and see if you can launch the app there? I know 3707 can’t build for Android, but it can at least get us to where things break for you.
Also, the billing library is not directly tied to the Solar2D build. If you manually set your version of plugin.google.iap.billing.v2
to v13 it should work with 3706. The current version (v16) incorporates the new Android API and might not work, but I’ve been using v13 successfully with an older version of Solar2D since June, and it uses the new billing library.
As for build.settings
and the sandbox, I just checked and the SpriteTiles demo has as generic a build.settings
file as you can imagine, and writes literally nothing to the sandbox besides the three folders that are created automatically.