Using the Director class without module(...,package.seeall)

This thread seems it may be useful for me, need to try it out because currently in my game, which uses the Director class, i still have module(…,package.seeall)

Do i really really need to change this? Will module(…,package.seeall) no longer be supported?

Thanks [import]uid: 175094 topic_id: 34068 reply_id: 143175[/import]

You should switch to Storyboard in my opinion. It is almost as simple as director with more stuff and a better way of working. Director simply pushes away the screen for example whereas Storyboard actually removes and then recalls the different scenes. Director is not updated often and we have no idea how long it will be around. As long as Corona SDK is here Storyboard will be too. [import]uid: 226740 topic_id: 34068 reply_id: 143176[/import]

Hi Guys

Is anyone knows if the Director.lua module also need to be modified for to work the way above explained?

And if it is can someone post me a modified version of the Director.lua without the “module(…,package.seeall)”

thanks [import]uid: 115578 topic_id: 34068 reply_id: 142635[/import]

This thread seems it may be useful for me, need to try it out because currently in my game, which uses the Director class, i still have module(…,package.seeall)

Do i really really need to change this? Will module(…,package.seeall) no longer be supported?

Thanks [import]uid: 175094 topic_id: 34068 reply_id: 143175[/import]

You should switch to Storyboard in my opinion. It is almost as simple as director with more stuff and a better way of working. Director simply pushes away the screen for example whereas Storyboard actually removes and then recalls the different scenes. Director is not updated often and we have no idea how long it will be around. As long as Corona SDK is here Storyboard will be too. [import]uid: 226740 topic_id: 34068 reply_id: 143176[/import]

This thread seems it may be useful for me, need to try it out because currently in my game, which uses the Director class, i still have module(…,package.seeall)

Do i really really need to change this? Will module(…,package.seeall) no longer be supported?

Thanks [import]uid: 175094 topic_id: 34068 reply_id: 143175[/import]

You should switch to Storyboard in my opinion. It is almost as simple as director with more stuff and a better way of working. Director simply pushes away the screen for example whereas Storyboard actually removes and then recalls the different scenes. Director is not updated often and we have no idea how long it will be around. As long as Corona SDK is here Storyboard will be too. [import]uid: 226740 topic_id: 34068 reply_id: 143176[/import]

This thread seems it may be useful for me, need to try it out because currently in my game, which uses the Director class, i still have module(…,package.seeall)

Do i really really need to change this? Will module(…,package.seeall) no longer be supported?

Thanks [import]uid: 175094 topic_id: 34068 reply_id: 143175[/import]

You should switch to Storyboard in my opinion. It is almost as simple as director with more stuff and a better way of working. Director simply pushes away the screen for example whereas Storyboard actually removes and then recalls the different scenes. Director is not updated often and we have no idea how long it will be around. As long as Corona SDK is here Storyboard will be too. [import]uid: 226740 topic_id: 34068 reply_id: 143176[/import]