I am also stuck there - since the ads library doesn’t work in the simulator… I was unable to get the adb working on my Windows laptop, and I am stuck on a MacBook 2,1 which I do not think can get to Mountain Lion which is required for the right Xcode to run the iOS simulator. At least that is what I read on another site…
I will look more into it. My forum searches didn’t find anything definitive on the versioning needed. I will give the adb another shot as well…
Thank you for your help and for your time looking at this. I will post an update if I ever find a way to get it solved/worked around.