It seems there is a basic incompatibility in abilities between illustrator and graphics 2.0.
It isn’t a crashing thing, but does mean you get undesired drawing.
It seems that if you supply an open polygon with a fill and border, then this wiil be drawn wrong.
In Illustrator what would happen is that it would draw the fill as if the shape was closed (adds an extra line from the start to the end point of shape), but draws borders only around the supplied edges (so the open area won’t have a line).
In graphics 2.0, a polygon must be closed. In fact this happens automatically in the above example because in G2 you don’t add in an additional end point that matches the start point to mark it as closed. So the *fill* is fine, but in G2 the border is applied to every single edge, and this means you will get unwanted extras.
You have a choice really then on how to render open bordered polygons:
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You draw them filled and with the border on every side, or
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You draw them unfilled and with the borders correct
Ideally of course, you’d not use this sort of shape.
The problem with icecream? It contains both 