This has worked perfectly for what I needed, is there a method that I can use where the a text field input is empty and if so then calls an event which shows an alert on screen like this…
[lua]
local function onComplete( event )
if event.action == “clicked” then
local i = event.index
if i == 1 then
end
end
end
[/lua]
With my button function like this…
[lua]
local function btnNextHandler( event )
textboxResults.text = tonumber(textboxValue1.text) * tonumber(textboxValue2.text)
if
textboxValue1.text == “” then
local alert = native.showAlert( “Warning”, “ERROR: No input in textbox(s)”, { “OK” }, onComplete)
end
[/lua]
But I keep getting an error saying
Runtime error
error loading module ‘Page10.lua’ from file ‘c:\users\matt\documents\corona projects\hs app\Page10.lua’:
c:\users\matt\documents\corona projects\hs app\Page9.lua:195: ‘end’ expected (to close ‘function’ at line 26) near ‘<eof>’
stack traceback:
[C]: in function ‘error’
?: in function ‘gotoScene’
c:\users\matt\documents\corona projects\hs app\Page1.lua:12: in function ‘_onEvent’
?: in function ‘?’
?: in function <?:677>
?: in function <?:221>
Thanks again,
Matt.